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Can Instagram challenge Vine by allowing videos?


According to TechCrunch, Instagram is about to declare all-out war against Vine: Facebook's image-sharing social network is allegedly going to start allowing 5-10 second long videos—an obvious challenge to Twitter's 6-second video sharing app (tap example above to see it in action).

TechCrunch's source claims that Facebook will make the big announcement during its press event on June 20th. There are no details about whether or not Instagram will provide lo-fi filters for the videos or how exactly the videos will be integrated into Instagram's existing user interface.

Since Twitter launched Vine in January, over 13 million people have downloaded the app on iOS alone. After the Android app launch earlier this month, Vine video links on Twitter outnumbered Instagram photo shares.

If this source is correct and we see Facebook announce videos on Instagram this week, what will this mean for Vine? Can Instagram function as both an image and video sharing app? Will Vine users abandon the hot new app in favor of an old favorite?

No matter what Facebook has in store this week, we will be here to fill you in on all the photography news.


I started with Vine when it first came out, and it was fun, but I got bored very quickly. It's not that I'm against the time limit. That I think is a great idea (although ten seconds is perfect, not six).

What I didn't like is that you have to actually shoot the video from the app itself. While this definitely challenges creativity with such tight parameters, it also makes for a boring user experience over time.

On the other hand, if we can upload ten-second videos then we will be able to make some incredibly funny and creative stuff using other apps (or even professional equipment...why not?).

I know that right now there is a digital retro movement going on (flat buttons, pixels showing, etc....kind of like 80s video games and Wreck-It Ralph), but I don't like it. This trend to make things stupidly simple is getting really boring to me. I want to see digital graphics move forward, not backward.

We'll see what happens.

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